Search Unity

  1. Curious about what's going to be in 2020.1? Have a look at the 2020.1 beta blog post.
    Dismiss Notice
  2. Want to see 2020.1b in action? Sign up for our Beta 2020.1 Overview Webinar on April 20th for a live presentation from our evangelists and a Q&A session with guests from R&D.
    Dismiss Notice
  3. Interested in giving us feedback? Join our online research interviews on a broad range of topics and share your insights with us.
    Dismiss Notice
  4. New Unity Live Help updates. Check them out here!

    Dismiss Notice

Opening old project with beta 2020.1.0.b2 multiplies project files

Discussion in '2020.1 Beta' started by A2000, Mar 22, 2020.

  1. A2000

    A2000

    Joined:
    Feb 3, 2015
    Posts:
    3
    So I'm opening an old project back from version 2018 that had 2400 files on it's folder, and after opening it with the beta 2020.1.0.b2 the project folder now has 6800 files.

    Opening another one that had 2000 files resulted in the folder now having 6900 files


     
  2. Peter77

    Peter77

    QA Jesus

    Joined:
    Jun 12, 2013
    Posts:
    4,642
    Can you pin-point what these files are? I guess they're cached files somewhere in the Library folder? What action do you expect from Unity, what's the reason for your post?
     
  3. A2000

    A2000

    Joined:
    Feb 3, 2015
    Posts:
    3
    Well, that's the question, why importing an old project into a newer version automatically triplicates the project files and size. Is this an expected behavior, or Unity is just generating garbage files in my project folder?
     
unityunity