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Bug Opening C# script crashes Unity

Discussion in '2019.3 Beta' started by VirtualMo, Sep 7, 2019.

  1. VirtualMo

    VirtualMo

    Joined:
    Sep 7, 2019
    Posts:
    1
    New project, New scene. Create a new C# script, double click, and boom. Hard crash. My workaround is to just drag the script directly into Visual Studio.

    (edited to add...)
    Actually, crashing left and right. Restarted 8 times in 30 minutes. Maybe something with my setup, but can't work like this, switching back to 2019.2.f41.

    [Running OSX 10.13.6 High Sierra on MacBook Pro Retina Late 2013]
     
    Last edited: Sep 7, 2019
  2. netdevo

    netdevo

    Joined:
    Sep 8, 2014
    Posts:
    4
    Just installed 2019.3.0b3 today and I'm also getting this hard crash.

    Rolling back to 2019.3.0b1 for now.

    [Running OSX 10.14.4 macOS Mojave on iMac Retina 5K, 27-inch, 2019]
     
  3. charlesb_rm

    charlesb_rm

    Joined:
    Jan 18, 2017
    Posts:
    485
    please submit a bug report so we can see the attached callstack
     
  4. wlwl2

    wlwl2

    Joined:
    Jun 17, 2018
    Posts:
    29
    For me, 2019.3.0b3 just crashes on macOS after double-clicking a project on Unity Hub, but works on Windows 10. I'll see if I can submit a bug report, but this is a big bug- I can't even open the editor.

    2018.4.8f1 (LTS) works fine on both operating systems.

    I'm using macOS Mojave 10.14.6
     
  5. netdevo

    netdevo

    Joined:
    Sep 8, 2014
    Posts:
    4
    Just noticed this bug is still present on version 2019.3.0b5.

    I've just submitted a bug report including crash log and sample project.

    Hopefully it will be an easy fix :)
     
  6. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,132
    Please mention the issue ID if you're talking about your bug reports. That makes it easier to follow up on them.
     
  7. amjadyahya1

    amjadyahya1

    Joined:
    Aug 5, 2016
    Posts:
    12
    For anyone who is struggling with this issue, I have discovered that the cause of this problem is the latest .NET core sdk. Uninstall it, restart your computer and the issue will go away.