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OpenGLES error 0x0506 with render to texture a camera

Discussion in 'iOS and tvOS' started by Juan, Apr 19, 2012.

  1. Juan

    Juan

    Joined:
    May 21, 2009
    Posts:
    142
    I read before that this error happened because there was a memory leak with this.

    My render to texture works during 30 seconds or so, and after that the texture stops updating, i saw this error in the console.

    Did someone find a workaround for this?

    I'm using the latest update of Unity and an iPad3, but it also happens in an iPad2.

    Cheers.
     
  2. Juan

    Juan

    Joined:
    May 21, 2009
    Posts:
    142
    No one knows anything about that?

    Theorically this should be working under iOS, but there is a big bug detected a lot of time ago.

    Isn't there any workaround or fix?

    Cheers