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OpenFeint social notifications not posting

Discussion in 'iOS and tvOS' started by matt-johnson, Mar 1, 2010.

  1. matt-johnson

    matt-johnson

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    May 7, 2009
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    Hey all,

    I'm currently using OF 2.4.4 with the Unity plugin. Everything seems to be working fine except my social notification never seem to make it to my Twitter / FB feeds.

    Anyone else experience this? I have my accounts set up and enabled and the dialog asking for confirmation comes up when the call is made, but not post.

    Thanks,
    Matt
     
  2. Dreamora

    Dreamora

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    Apr 5, 2008
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    I would recommend to post on the OF boards on problems with OF and their implementation - plugin as you will likely get more feedback especially if it is an OF specific problem
     
  3. jerrodputman

    jerrodputman

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    If your app has not been "submitted for approval" in the OpenFeint Developer Dashboard, the notifications will NOT post to your Twitter and Facebook account. This is actually explained in a very, very hidden section of their documentation (very last paragraph of this page: http://www.openfeint.com/developers/support/index.php/kb/article/000034), and it tripped me up for a long time as well.
     
  4. matt-johnson

    matt-johnson

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    Thanks for the helpful reply Jerrod. I did eventually come to this realization :oops:
     
  5. scinfu

    scinfu

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    i have this error ... What means ?
     
  6. Marenki

    Marenki

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  7. scinfu

    scinfu

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    thank you :)
     
  8. Bampf

    Bampf

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    Oct 21, 2005
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    I just found this thread; thanks for confirming what I suspected about the social notifications.

    Here's a (possibly) related question. My game is unlocking achievements, and they show up on the dashboard when I navigate to the list of achievements. What I'm NOT seeing is any notification on the screen when an achievement was just unlocked. I set Allow Notifications to true in Unity, and with the Xcode debugger I've verified that the default delegate isOpenFeintNotificationAllowed is returning true. I even see the list of achievements when I'm in offline mode.

    Should I be seeing the Acheivement Unlocked notification, even though I haven't submitted the app to OpenFeint yet?
     
  9. Bampf

    Bampf

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    Responding to my own issue of not getting achievement notifications: short answer is yes, I should be seeing the notification even though the app hasn't been submitted to OF yet.

    This is not definite, but someone in a Torque forum reported a similar problem here:
    http://www.torquepowered.com/community/forums/viewthread/104583/5
    Their experiences and mine indicate possibly a bug with OpenFeint 2.7.5. Unfortunately the workaround they discuss does not seem to be accessible via the Unity plugin yet (setting an achievement's % complete to 100.)

    I have emailed OpenFeint for help.
     
  10. Bampf

    Bampf

    Joined:
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    Got no response from OpenFeint yet, but I did find a workaround. The details are written up on my blog:
    http://www.mindthecube.com/blog/2010/11/openfeint-2-7-5-not-notifying-of-achievement

    Summary: examination of the OpenFeint 2.7.5 code seems to indicate that notifications are disabled for the standard OpenFeint.UnlockAchievement call. I don't know why, but I was able to add OpenFeint.UpdateAchievement to the Unity OpenFeint wrapper class- it lets the calling script to set both the % complete and whether to display a notification or not.