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Games [Open-Source] CloudLand - A wonderful voxel sandbox game

Discussion in 'Works In Progress - Archive' started by kvwang98, Apr 26, 2017.

  1. kvwang98

    kvwang98

    Joined:
    Apr 26, 2017
    Posts:
    1
    CloudLand
    CloudLand is a open-source sandbox game. You might say this is just another stupid Minecraft clone, but what I am trying to make is something better than that.
    This is a fully network-based game, so it has NO single-player mode. Currently it has a ProtoBuf-based networking protocol (instead of Unity's RakNet due to server is written in Java), a dynamic GUI system which create GUI dynamically from server and a easy-to-extend block server. It will log each time a chunk populator populats a chunk so you can add populators one by one it can populates.
    As for the client I uses C# of course, and created my own crappy block voxel engine with automatically texture atlasing and texture animating(with fixed frames).
    Do you like it? Please leave a comment about how you feels. ;P

    Download the game to have a glimpse:

    - https://github.com/CloudLandGame/CloudLand-UnityClient/releases

    Github Links:

    - Unity Client: https://github.com/CloudLandGame/CloudLand-UnityClient
    - Server: https://github.com/CloudLandGame/CloudLand-Server

    And please I need help, fell free to join the project.

    I am expecting some:
    - Shader pros
    - Artists to replace my crappy design with your nice-looking ones
    - Math pros to create a custom movement control (to ignore Unity3D's physics system)


    Here are some screenshots, they look maybe worse than Minecraft but I am focusing on the framework that holds everything now so please ignore how they look. ;P





     
  2. Nazarmarko_YT

    Nazarmarko_YT

    Joined:
    Oct 28, 2017
    Posts:
    1
    it not works
     
  3. jabarir155

    jabarir155

    Joined:
    Aug 15, 2020
    Posts:
    3
    Looks interesting. Is this project still going on?