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Open multiple Unity external .exe file from a script

Discussion in 'Scripting' started by UnusAutomationSystems, Aug 5, 2019.

  1. UnusAutomationSystems

    UnusAutomationSystems

    Joined:
    Jul 15, 2019
    Posts:
    49
    Hello Dears

    I have to make multiple Executable program for each menu.
    SystemMonitor.exe
    Information.exe
    History.exe
    System.exe
    Settings.exe
    Utility.exe
    AlarmMonitor.exe

    And then, call each external .exe file from a script.
    1111.jpg

    I know, it is possible to create it in Unity by using "Process.Start " method.
    (by adding using System.Diagnostics;)

    In terms of optimization and maintainability, is it right structure ?
    I know, we can make multiple prefab for each menu in the single exe program in Unity.
    Or we can make multiple Scenes for each menu.
    However, I am making different architecture for my project. but I am not sure this is the right way.
     
    Last edited: Aug 5, 2019