Search Unity

`OnReadyForRecording` not called

Discussion in 'Unity Everyplay' started by kuanyingchou, Nov 15, 2016.

  1. kuanyingchou

    kuanyingchou

    Joined:
    Feb 21, 2013
    Posts:
    2
    Hi,

    I'm trying to use Everyplay in our Android app. The app works fine on my Nexus 5, but on a new device that's not yet shipped, ` OnReadyForRecording` is never called. Since the document states that Everyplay needs to check with a remote server for device specific settings. Could it be caused by the fact that our device is not listed on this remote server? If that's the case. How can we add a config for our new device?

    Thanks!

    Ken
     
  2. kuanyingchou

    kuanyingchou

    Joined:
    Feb 21, 2013
    Posts:
    2
    We tried the same Unity app on another phone from the same manufacturer but sill no luck. `IsRecordingSupported` still returns false 2 seconds after onStart(), and `ReadyForRecording` is still not fired. This is a log from Everyplay that's related to our device:

    11-15 18:00:43.568 12416 12416 D EveryplayServer: Device calling home (build 1550). unknown / A168-AL00 / 7.0 / EMUI-A168-AL00 / unknown/EMUI-A168-AL00/HWA168:6.0/unknownEMUI-A168-AL00/C00B040:user/release-keys