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OnPreprocessBuild issue

Discussion in '2017.1 Beta' started by hippocoder, Apr 23, 2017.

  1. hippocoder

    hippocoder

    Digital Ape Moderator

    Joined:
    Apr 11, 2010
    Posts:
    29,723
    https://docs.unity3d.com/2017.1/Doc...Build.IPreprocessBuild.OnPreprocessBuild.html

    Firstly, the docs are incorrect in the example - CallbackOrder has incorrect case.

    Next, I'm not getting a callback for hitting play in the editor. I absolutely need to do some editor side stuff before the scenes are processed during play or build. It should also fire when I press play as the editor does make a build then.

    As a workaround I do my build processing with scene callbacks instead but I'm hoping this is just a silly oversight? Can it be improved?
     
  2. Dreamora

    Dreamora

    Joined:
    Apr 5, 2008
    Posts:
    26,601
    Interesting find. Thanks for sharing hippocoder. That could explain a very strange anomaly I have been seeing in our project.
    Need to double check that.