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OnMatchDestroy not existing in 5.3.3?

Discussion in 'Connected Games' started by Nicolas-Liatti, Mar 3, 2016.

  1. Nicolas-Liatti

    Nicolas-Liatti

    Joined:
    Jun 19, 2013
    Posts:
    89
    I would like to use the callback OnMatchDestroy, but it does not seem to exist anymore in 5.3.3..?


    Code (CSharp):
    1. public override void OnLobbyServerDisconnect(NetworkConnection conn){
    2.    if (isHost) {
    3.             NetworkManager.singleton.matchMaker.DestroyMatch (m_networkId, OnMatchDestroy);
    4.    }
    5.    else {
    6.             DropConnectionRequest dropReq = new DropConnectionRequest ();
    7.             dropReq.networkId = (NetworkID)this.m_networkId;
    8.            dropReq.nodeId = (NodeID)this.m_nodeId;
    9.            NetworkManager.singleton.matchMaker.DropConnection (dropReq);
    10. }
    11. }

    But I get The name `OnMatchDestroy' does not exist in the current context...
    Any idea?
     
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