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only root bone animating?

Discussion in 'Editor & General Support' started by tinksmama, May 28, 2009.

  1. tinksmama

    tinksmama

    Joined:
    May 18, 2009
    Posts:
    13
    It seems that only the animation on the root is being applied to the character, in Unity.

    However, re-importing the .fbx into Maya shows that the animation is all there, on every bone. (It's a walk cycle.)

    Not sure what is wrong, please help!

    I'm attaching the .fbx files, in case anyone has a chance to take a look at it.
     

    Attached Files: