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Only drawing gizmo's with main camera

Discussion in 'Editor & General Support' started by zedz, Aug 27, 2019.

  1. zedz

    zedz

    Joined:
    Aug 31, 2013
    Posts:
    245
    This has been bugging me for years.

    The only way I know is to override the OnDrawGizmos () etc which is a PITA cause it as to be for all objects

    for my HUD camera, culling mask == HUD, which means only draw stuff with the HUD label tag
    why does it draw gizmos for in the HUD camera world objects which dont have the HUD lable tag?
    I know lots of ppl have asked this before but I still dont understand the reasoning of why this is so hard for the makers of unity to implement, perhaps its been solved now?

    ta zed
     
  2. zedz

    zedz

    Joined:
    Aug 31, 2013
    Posts:
    245
    Bump, Any progress?