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Discussion Online Quiz game

Discussion in 'Multiplayer' started by StaseraSushi, Oct 4, 2022.

  1. StaseraSushi

    StaseraSushi

    Joined:
    Aug 23, 2021
    Posts:
    1
    Hi everyone. I had the idea to create an online quiz game (something like trivia crack kingdom). I never created an online game, and I thought this was a good idea for starting because I have not to manage with synchronization of player ecc...
    Do you guys have any idea, suggestions or link where I can found something for making me start this idea?
    Thanks in advice!
     
  2. hieudinhinwave

    hieudinhinwave

    Joined:
    Feb 11, 2022
    Posts:
    6
    This is the most simple multiplayer game type to start. You can use any networking library like photon/ mirror to make this game if you don't want to code server yourself.
     
  3. Punfish

    Punfish

    Joined:
    Dec 7, 2014
    Posts:
    442
    Probably start with PUN2. It has lobbies to allow your friends to connect easily. And while it's not good for competitive games it should fit nicely for a trivia game.
     
  4. Lukeesta

    Lukeesta

    Joined:
    Jan 7, 2016
    Posts:
    83
    PUN2 is in maintenance mode. For any upcoming or new projects please switch to Photon Fusion.
     
    Punfish likes this.
  5. Jontac

    Jontac

    Joined:
    Feb 6, 2019
    Posts:
    33
    Wouldn't PUN2 be a bad idea? I'm guessing a quiz game would want players to be able to play offline and not be forced to stay in game until it is finished? PUN2 is more for multiplayer in real time.
     
  6. Munchy2007

    Munchy2007

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    Jun 16, 2013
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    1,751
    I've never used the particular feature myself, but I believe PUN2 supports turn based games which, as I understand it, would address that issue. I'm not sure if Fusion has the same option.
     
  7. Punfish

    Punfish

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    Dec 7, 2014
    Posts:
    442
    Any networking solution can support turn based games to be honest. Far as networking goes its one of the easier things to implement.
     
  8. Munchy2007

    Munchy2007

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    Jun 16, 2013
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    As I understand it, in this context 'turn based' means a game that you don't play in a single session and allows you to log out in between turns and then continue where you left off the next time you log in.

    As far as I recall, PUN2 supports this mode, not all networking solutions do; But I may be confusing it with Google Play Games Services' or GameSparks' network offerings (both now discontinued).

    If the question didn't refer to that type of turn based game my comments can be ignored.
     
    Last edited: Oct 27, 2022
  9. Punfish

    Punfish

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    Dec 7, 2014
    Posts:
    442
    Ah, yeah that type didn't even cross my mind. If that's what they meant, they would probably be better off writing something custom. Other solutions would he overkill. A PUN rep recently said it's in maintenance mode, but that might just be their real time framework.
     
  10. ABI16

    ABI16

    Joined:
    Mar 19, 2019
    Posts:
    16
    Hello guys,
    just want to have a follow-up question in connection to this idea. Which do you recommend to use as a cloud server for the database (like questions and user data) and game logic, AWS or GCP? As well as which database system to be used (Like MySQL or Postgres) Really, starting a project does give me a hard time every time. Thanks in advance :)
     
  11. V2

    V2

    Joined:
    Dec 7, 2019
    Posts:
    4
    I have an example of a finished application that I made for a portfolio.
    If interested, here is the app, and here are the sources.