TL;DR: I have a 1v1 style mobile game, how should / can i implement online multiplayer? I've been using unity for a couple of months now and am now in the process of making a mobile game. In this game players vs each other in a 1v1 style game. i have already sorted out things such as local (same device) multiplayer and a vs AI mode, but i want to implement online multiplayer. I'm in no position to pay for dedicated servers, however i could host if needs be. Considering the game is very simple and although realtime and reaction focused, i think p2p shouldn't suffer from too much latency (although i might be wrong on this), so i could use that as well. Anyways, where can i get started on implementing online multiplayer, i heard UNET was being deprecated, and the new version of the multiplayer wouldn't be great in terms of p2p, is there some sort of basic tutorial i could follow (because i'm kinda dumb). I really know nothing about multiplayer, networking, hosting or anything like that. where could i get started?