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Scripting OnLevelWasLoaded deprecation

Discussion in '5.4 Beta' started by codestage, Mar 2, 2016.

  1. codestage

    codestage

    Joined:
    Jul 27, 2012
    Posts:
    1,887
    Hey

    I use OnLevelWasLoaded message in my code and I see such warning in 5.4 beta 7 console:

    But... there is no SceneManager.onSceneLoaded !
    Would be nice to see such warnings when we can properly react on them =)
     
    callen likes this.
  2. bdominguezvw

    bdominguezvw

    Joined:
    Dec 4, 2013
    Posts:
    96
    They changed SceneManager.onSceneLoaded to SceneManager.sceneLoaded in some beta.

    They need to change that warning.
     
    dentedpixel and codestage like this.
  3. codestage

    codestage

    Joined:
    Jul 27, 2012
    Posts:
    1,887
    Ah, thanks, @bdominguezvw !

    Totally forgot to check the offline docs, my bad :]
    But yeah, that warning should be corrected to avoid such forum posts in future =)
     
  4. screenname_taken

    screenname_taken

    Joined:
    Apr 8, 2013
    Posts:
    661
    The thing with this, is that i am using it as a
    Code (JavaScript):
    1. function OnLevelWasLoaded(){
    2. blah blah
    3. }
    in a singleton object, so that it would do some stuff whenever a new scene is loaded.
    How do you use that now that is in the scene manager?
     
    Rodolfo-Rubens likes this.
  5. screenname_taken

    screenname_taken

    Joined:
    Apr 8, 2013
    Posts:
    661
    @Dmitriy Yukhanov Are you making a new version of your Anti-Cheat?
    It seems the Random.Seed is also deprecated and it throws warnings.
     
  6. codestage

    codestage

    Joined:
    Jul 27, 2012
    Posts:
    1,887
    @screenname_taken yeah, this is already addressed in current dev version ;)
    Thanks for the heads up anyways!
     
  7. stevenc33

    stevenc33

    Joined:
    Apr 20, 2016
    Posts:
    18
    Question. Since OnLevelWasLoaded is deperated (in 5.4b15), what should be used instead?
     
  8. virror

    virror

    Joined:
    Feb 3, 2012
    Posts:
    2,963
    Read the thread maybe?