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One particle system detecting collision from another particle system

Discussion in '2D' started by ctufaro, Jan 1, 2015.

  1. ctufaro

    ctufaro

    Joined:
    Dec 14, 2014
    Posts:
    9
    Is it possible for one particle system (shuriken) system to detect collision from another particle system (shuriken)?

    I'm trying to create a cool animation when two gases collide.

    Suggestions if the above is impossible?

    Thank you.
     
  2. MarlonH

    MarlonH

    Joined:
    Jun 15, 2013
    Posts:
    12
    In the current version, for 2D particles are simply crap.
    Let's hope new updates: /
     
  3. ctufaro

    ctufaro

    Joined:
    Dec 14, 2014
    Posts:
    9
    Yes! Fingers crossed for a future update in regards to 2D particles.

    My workaround was to attach primitive 2D collider components to the parent game object particle system.

    Kinda hacky, but it worked.