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Help Wanted One Game Object, Multiple Avatars?

Discussion in 'Animation' started by TangerineDog, Apr 6, 2021.

  1. TangerineDog


    Oct 20, 2020
    In my Player GO, there's two meshes, each using a different Avatar.

    In the Animator Component, I can only ever set one Avatar and only the mesh with that avatar moves, the other one stays in T pose.

    How can I make both meshes move according to the Animator COntroller assigned to the Player GO?