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One Click Localization

Discussion in 'Assets and Asset Store' started by RedGirafeGames, Sep 30, 2020.

  1. RedGirafeGames

    RedGirafeGames

    Joined:
    Sep 30, 2016
    Posts:
    32
    Hi devs,

    One Click Localization (OCL) has been released in 2016 but I just realized I've never created a forum thread, wich could be useful for support or any question, so here it is !


    OCL is a localization tool that aims to be fast, unintrusive and easy to use.

    Main features are :
    • Automatically parse your scenes/ScriptableObjects/Prefabs to extract localizable data and add OCL's component adapter to localize at runtime
    • Localize Text, images or audio
    • Custom editor windows to edit your localization right into Unity, so you can basically translate all your game without a single line of code
    • Integration of the Azure Translator Service to automatically localize your content
    • Full API usable by script


    You can translate a scene in multiple languages in just 1 min, check it out :)


    Asset Store : https://assetstore.unity.com/packages/tools/localization/one-click-localization-76358
    Documentation : https://www.redgirafegames.com/ocl

    Thanks,

    RedGirafeGames
     
    Last edited: Oct 12, 2020