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One Click Localization

Discussion in 'Assets and Asset Store' started by RedGirafeGames, Sep 30, 2020.

  1. RedGirafeGames


    Sep 30, 2016
    Hi devs,

    One Click Localization (OCL) has been released in 2016 but I just realized I've never created a forum thread, wich could be useful for support or any question, so here it is !

    OCL is a localization tool that aims to be fast, unintrusive and easy to use.

    Main features are :
    • Automatically parse your scenes/ScriptableObjects/Prefabs to extract localizable data and add OCL's component adapter to localize at runtime
    • Localize Text, images or audio
    • Custom editor windows to edit your localization right into Unity, so you can basically translate all your game without a single line of code
    • Integration of the Azure Translator Service to automatically localize your content
    • Full API usable by script

    You can translate a scene in multiple languages in just 1 min, check it out :)

    Asset Store :
    Documentation :


    Last edited: Oct 12, 2020