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Help Wanted OnDisconnect callback for clients?

Discussion in 'Netcode for GameObjects' started by daniel_lochner, Jul 1, 2021.

  1. daniel_lochner

    daniel_lochner

    Joined:
    Jun 9, 2016
    Posts:
    108
    Hi there,

    Are there any callbacks for when a player is force disconnected by the host? I need players to return to the main menu once kicked, but it seems OnDisconnect isn’t invoked on the client when they are disconnected.

    I tried sending an Rpc to the client to disconnect themselves when kicked, however this throws an error (and also doesn’t seem like a great approach).

    Thanks for your time!
     
    Last edited: Jul 1, 2021
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