I'm doing the FPS 1 tutorial and I don't have Maya, so I created a simple level in Cinema 4D to use. I'm doing the part with the missle and I'm having some strange results. Most of the time my projectile will just go right through the wall and sometimes even the floor. I'm wondering if I modelled the level wrong or should I not use the approach from the tutorial? Thanks, Chris
Did u make sure everything has collision meshes? If I recall, that script has a "destroy projectile-instantiate explosion" thing goin on. If you dont also have an explosion waiting to be loaded, funny things happen AC
What kind of collider does the rocket have? It usually helps to make a box collider and then make the box collider longer than the actual collision geometry.