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Bug OnBehaviourPause not called after duration end

Discussion in 'Timeline' started by TheHeftyCoder, Jan 21, 2023.

  1. TheHeftyCoder

    TheHeftyCoder

    Joined:
    Oct 29, 2016
    Posts:
    82
    I've noticed that OnBehaviourPause may sometimes be called only when the timeline is started but not when the clip has finished (time has passed its end). It seems to happen on very small clips, 2-3 frames. If this is frame dependent, then a lag spike might cause issues even if the duration is higher than that.

    Just wanted to point this out because it seems like a big bug

    EDIT: I have noticed this in the Editor (2021.3.16f1). Haven't tested in build.
    EDIT2: Probably my bad, I was terminating the timeline early.
     
    Last edited: Jan 31, 2023