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OnBeginDrag, OnDrag and OnEndDrag don't work on Safari

Discussion in 'WebGL' started by bartofzo, Oct 27, 2018.

  1. bartofzo

    bartofzo

    Joined:
    Mar 16, 2017
    Posts:
    52
    In my situation, I have a script that's derived from EventTrigger with OnBeginDrag, OnDrag and OnEndDrag overriden. But these do not get invoked in a WebGL build run in Safari (11.0.3)

    Unity version is 2018.2.12f1.

    It does work on Chrome, standalone and in the editor.

    Thanks.