Fantastic Glass is a tool for creating and managing realistic and abstract objects with transparent volumes such as glass. Asset Store | User Guide Requires Unity 5.0.0 or higher. Shading includes: Refraction / Distortion (texture, mesh, depth & more) Extinction (color, texture, depth) Aberration (color, texture, depth) Fog (color, depth) and more! Presets, prefabs, materials, and scenes are included that demonstrate a diverse range of different types of materials The tools and comprehensive parameters available allow you to create your own incredibly varied range of realistic and abstract materials. Tutorial and demo videos are being recorded now and I'll post them here when they're ready. There are some brief tutorials: here (install & setup) and here (turning objects to amber - old shader & code, similar layout). I'm already developing more features for future (free) updates and welcome all requests & feedback Fantastic Glass is currently on sale for $5 - I haven't yet decided on the price after this introductory period so any feedback would be appreciated. I'm a programmer foremost so all of these models and textures I've made are probably underselling this tool's potential. If anyone would like to send me any screenshots of things they've made with FG (that I am allowed to use) I'd monumentally appreciate it - thanks!