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On Mac OSX, unity will get slower and slower when building a large number of AssetBundles

Discussion in 'Asset Bundles' started by unity_GBZcYUUgc4DE3A, Aug 12, 2019.

  1. unity_GBZcYUUgc4DE3A

    unity_GBZcYUUgc4DE3A

    Joined:
    Jul 15, 2019
    Posts:
    2
    my unity version is 2018.4.0f1

    my project has about 8k assetbundles. when i start a clean build, unity will get slower and slower, it will take more than 10 hours to finish the building.

    however, if i restart unity when it gets slowly, it will be fast again, then get slower like before.

    at the very begining after restart, it can build about 8 assetbundles per second, after about 30 minutes, it can only build 1 assetbundle with 5 seconds!!!

    this problem does not exist on windows.
     
    Last edited: Aug 12, 2019