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Question Old method of doing WasPerformedThisFrame() for Unity 2019.3.15f with InputSystem 1.00

Discussion in 'Input System' started by wongyaoxing99, Oct 5, 2023.

  1. wongyaoxing99

    wongyaoxing99

    Joined:
    Mar 7, 2022
    Posts:
    1

    So, I need the old method of using WasPerformedThisFrame() for the Unity InputSystem 1.00. I know how to use the new input system, but currently, my university lecturer wants us to use the old input system; thus, I need to find a way to get the user's input for a specific button on the VR left-hand controller to activate a pop-up pause menu. Any help will be appreciated; thanks.