I'm building with unity v.2019.2.3 I've removed analytics, ads, testing packages, and anything else that's unnecessary for my application. I'm building to Windows standalone. The resulting application will not stop attempting to connect to the network. Can anyone provide guidance on how to prevent executables from phoning home? Thank you in advance.
It appears the "Built-In" packages are shown in a separate list than "All Packages". I removed all web and network-related packages from my project, however the application still tries to connect to the network when launched. There are -no- online features in the project.