Dear Unity Community, We are taking a long hard look at the Prefab system and want to engage you in a discussion. Our goal is to have you help us identify where we are not solving your problems or meeting your expectations. So - What are you currently using prefabs for? What is your workflow for creating these prefabs? Are there limitations, gaps, or issues when using Prefabs in your workflow? Are you currently using any Asset Store plug-ins for Nested Prefabs? What problems does it solve? If you wrote your own, what does it solve that others don’t? To be clear, we are working on nested prefabs, among other workflow improvements. What we are looking for is specific use cases and problems that you have. Any screenshots or details you can provide will be much appreciated! We are also looking into the feedback given in this previous thread. We will be posting demos here as development continues, so stay tuned! Thank you, Prefabs team.