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Question Oculus VR hands not working in build

Discussion in 'Editor & General Support' started by WJA8O2, May 4, 2023.

  1. WJA8O2

    WJA8O2

    Joined:
    Jan 30, 2023
    Posts:
    9
    I have made a project where i use Oculus integration SDK. When we use handtracking in the editor it works fine. I am able to use our hands and also the controllers. however when I build the project, only the controllers work.

    Does anyone know if it is prossible to have hands in the build as well. If so, how?
     
  2. DevDunk

    DevDunk

    Joined:
    Feb 13, 2020
    Posts:
    4,455
    Did you follow the official hand tracking setup from meta?
     
  3. WJA8O2

    WJA8O2

    Joined:
    Jan 30, 2023
    Posts:
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    yes, i used OculusInteractionSampleRig. this come included in the oculus integration package.
     
  4. DevDunk

    DevDunk

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    Feb 13, 2020
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    4,455
  5. WJA8O2

    WJA8O2

    Joined:
    Jan 30, 2023
    Posts:
    9
    No i know. It is a pre made prefab. Created by the steps of that setup.