Everything installs fine and it does run, however when I turn my head I tend to get little stutters or glitches. I am running Unity 2018.3.13f1, I cloned the EditorXR from github, installed Oculus Integration 1.35 and did the legacy updates. I am not seeing any errors but it is very noticeable in the headset inside Unity, however the Oculus home, etc.. experiences are 100% fine. Running the avatar demo in the Oculus Integration package seems to be fine as well. I feel like I have seen this issue before in Unity when I was trying to use custom "hands" with the oculus sample framework. Not sure how to resolve this. Any ideas?