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Oculus Rift - Render to texture or lower resolution

Discussion in 'AR/VR (XR) Discussion' started by Misscelan, Aug 7, 2018.

  1. Misscelan

    Misscelan

    Joined:
    Mar 8, 2013
    Posts:
    176
    Hey here,

    I'm currently experimenting with some visuals and I would like to give a game a very retro look, and among other things I would like to get very noticiable jaggy borders (I know this probably goes against the standard guidelines but I want to give it a try and see how it looks).

    In none vr mode I would render to a texture (lowering the resolution) or simply decrease the resolution in the player settings, but how would I go about it with an VR-Oculus project?

    I have searched for both, rendering to a texture or decreasing the resolution, but I haven't found anything relevant.

    Thanks!