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Oculus Rift Live Stream

Discussion in 'General Discussion' started by spinaljack, Mar 9, 2013.

  1. spinaljack

    spinaljack

    Joined:
    Mar 18, 2010
    Posts:
    893
  2. _Petroz

    _Petroz

    Joined:
    May 13, 2010
    Posts:
    730
    Pretty interesting stuff, it will be interesting to see how the user input evolves over the coming years.
     
  3. spinaljack

    spinaljack

    Joined:
    Mar 18, 2010
    Posts:
    893
  4. huxley

    huxley

    Joined:
    Apr 27, 2009
    Posts:
    329
    I saw a session last week with Palmer and some other designers including chris Roberts and Cliff bleszinski. They basically made the same conclusions as spinal jack. Ir tracking or 3d cameras. They also proposed VR spaces, which would allow for a larger stage of interaction and positioning of prop boundaries that would be adjusted by stage hands to correspond with the simulation. Pretty trippy stuff.
     
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