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Question Oculus Quest2 and Android Build,The app cannot be started

Discussion in 'VR' started by minad2017, Oct 21, 2020.

  1. minad2017

    minad2017

    Joined:
    Dec 1, 2016
    Posts:
    50
    I'm building a game for Quest 2 and regular Android.
    Quest is also based on android, so I thought this was easy.
    bad, if you connect an android device and perform Build and Run, the app will open once automatically after the installation environment, but if you close it once and try to start it again, the app information.
    there is no error display on the Android side or Unity side.
    We have confirmed that Android Build can be done without problems in an empty project.
    I get this symptom after installing Oculus Integration, XR Plugin Management, Oculus XR plugin.
    Initialize XR on Startup of XR plug-in Management is set to false.
    When building on an android device, I want to export it as a normal game without using VR mode.
    Is there a way to build on Android with a project that has the XR Plug-in installed?