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Oculus Quest - Rendering Pipeline

Discussion in 'AR/VR (XR) Discussion' started by VirtualDestructor, May 20, 2019.

  1. VirtualDestructor

    VirtualDestructor

    Joined:
    May 3, 2014
    Posts:
    44
    I am working on a VR game, and I want it to be Oculus Quest compatible. I also want to try the lightweight rendering pipeline since it seems like it is the future. Is it possible to use lightweight rendering pipeline on this device? Is it a good idea?
     
  2. mellowdommo

    mellowdommo

    Joined:
    Nov 6, 2014
    Posts:
    3
    hi! found your question by looking for the same answer.
    I'm now using Universal Render Pipeline with the XR Toolkit for Quest dev.