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Bug Oculus Quest - OpenXR error XR_ERROR_SPACE_COMPONENT_NOT_SUPPORTED_FB in Mixed Reality

Discussion in 'VR' started by fifafeefif, Sep 14, 2023.

  1. fifafeefif

    fifafeefif

    Joined:
    Aug 26, 2015
    Posts:
    4
    Hi, I am getting spammed by the following error after I load a mixed reality scene (room) via the OVRSceneManager.cs in a build:

    [XRCMD][failure] [XR_ERROR_SPACE_COMPONENT_NOT_SUPPORTED_FB]: xrLocateSpace(*(XrSpace*)space, baseSpace, ToXrTime(GetTimeInSeconds()), &spaceLocation), arvr/projects/integrations/OVRPlugin/Src/Util/CompositorOpenXR.cpp:11311 (arvr/projects/integrations/OVRPlugin/Src\Util/CompositorOpenXR.h:318)

    The mixed Reality room seems to load fine (mostly), and I am able to localize all anchors, but android logcat is being spammed by the error.

    Not sure it's related, but also getting this error often:

    AnchorManagerHelpers: The tracked root node uuids are different?! 0efe69dd-c03e-a729-a4b2-3108ac493f34 - 00000000-0000-0000-0000-000000000000

    Any ideas how to get rid of the error, please? Thank you.

    Unity 2021.3.25f1, Oculus integration v56.0, OpenXR Plugin 1.7.0, Oculus XR Plugin 3.3.0
    Quest 2 and Quest Pro
     
    Jonas-Weber likes this.
  2. Jonas-Weber

    Jonas-Weber

    Joined:
    Nov 6, 2020
    Posts:
    2
    Got The same Problem. Could you fix it?