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Question Oculus Quest not showing up in "Run Device"

Discussion in 'VR' started by ErIbTi, Dec 21, 2021.

  1. ErIbTi

    ErIbTi

    Joined:
    Dec 21, 2021
    Posts:
    2
    Hi!

    I know there are already some topics about this problem, but mine is a little different.

    I want to build my VR-app on my Oculus Quest 2 headset, but the headset just does not show up under "Run Device".

    The thing is, I can perfectly preview my project in the headset when I press the "Play" button, AND the Oculus app also says that my device is connected.

    I tried disconnecting my headset and connecting it again. Also, the USB-connection option is enabled in the headset itself.

    deviceUnity.jpg

    If anyone might have even a single clue why my device just does not show up when I try to build my app, feel free to post an answer. Anything helps at this moment:)

    I work with Unity V.2020.3.1f1 btw.
     
    ZKYHAX and bernard_VRtz like this.
  2. DevDunk

    DevDunk

    Joined:
    Feb 13, 2020
    Posts:
    2,921
  3. prajwalnaik47

    prajwalnaik47

    Joined:
    Apr 5, 2022
    Posts:
    1
    disabling air-link helped me
     
    DevDunk likes this.
  4. Gilles_Baroin

    Gilles_Baroin

    Joined:
    Jan 26, 2022
    Posts:
    5
    sometimes dev mode goes off randomly,
    check from the phone app.
     
  5. bernard_VRtz

    bernard_VRtz

    Joined:
    Aug 26, 2022
    Posts:
    2
    this helped me. i had once enabled dev mode, but coming to check it, i think due to meta updates, it was off.
     
  6. Dr_GeoFry

    Dr_GeoFry

    Joined:
    Nov 1, 2012
    Posts:
    5
    Nothing has worked for me. I NEVER had issues with setup nor deployment. Suddenly my Oculus Quest just stopped working. This has been the case for over a month. Why would a PHONE issue be talked about in a thread about OCULUS QUEST???
     
  7. DevDunk

    DevDunk

    Joined:
    Feb 13, 2020
    Posts:
    2,921
    Because the settings to enable dev mode is in the app?
     
  8. radiantboy

    radiantboy

    Joined:
    Nov 21, 2012
    Posts:
    1,549
    turn on debug in mobile app, remember to put the oculus on and it should say allow usb debugging, I had to restart unity too. finally!