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Oculus Quest lost calibration in Big rooms

Discussion in 'AR/VR (XR) Discussion' started by YuriyVotintsev, Dec 26, 2019.

  1. YuriyVotintsev

    YuriyVotintsev

    Joined:
    Jun 11, 2013
    Posts:
    93
    I am making a game for big rooms (15x15m). Everything works fine for some time (10-30 mins), but suddenly room calibration shifts and player can stuck to wall. Room boundary can be shifted, rotated and floor level can change. Even when I return to point where i start to calibrate room - it does not return to normal. Turning quest off and on don't help. I need to start calibration of room from scratch.