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Bug Oculus quest hand tracking problem

Discussion in 'VR' started by NeoWatchowsky, Apr 2, 2021.

  1. NeoWatchowsky

    NeoWatchowsky

    Joined:
    May 20, 2014
    Posts:
    24
    in VR Oculus hand tracking with Unity, there are meshes with rigidbody on each fingertip
    for registering collision events
    the problem is
    when I put down my quest, then I get it on again
    these meshes completely disappear
    how to solve this problem?