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Oculus quest hand tracking data

Discussion in 'Input System' started by Jichaels, Mar 25, 2020.

  1. Jichaels

    Jichaels

    Joined:
    Dec 27, 2018
    Posts:
    237
    Hey !

    Is there a way to access the data of the oculus quest hand tracking using the new input system ?

    I'm building an app that doesn't use any VR SDK (such as the oculus sdk) and do everything using the new input system.

    I'm now trying to animate/ik my hands model using the new Animation Rigging, and instead of creating poses and animations by hand which takes a long time (and I'm not a good animator anyway), I wanted to do a mocap-like system that would record what I'm doing with hand tracking.

    Is there a way to achieve this using the new input system ?

    Ping @Rene-Damm
     
  2. Rene-Damm

    Rene-Damm

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  3. Jichaels

    Jichaels

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  4. nerdsarewinning

    nerdsarewinning

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    UP UP UP !
     
  5. Matt_D_work

    Matt_D_work

    Unity Technologies

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    Not yet! we'll let you know when we get something up and running. It will likely _not_ be over the new input system however (we'll need multiple different hand representations etc etc). but keep an eye out.

    particularly in the ar/vr forums as we'll likely announce something there when we go live!
     
    ROBYER1 likes this.
  6. alienheretic

    alienheretic

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    Is there any Estimated Time frame on this ?
     
    ariza-oscar likes this.
  7. KingKRoecks

    KingKRoecks

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  8. Aktarus_Neuro

    Aktarus_Neuro

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    Any news?
     
  9. TheJavierD

    TheJavierD

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    Crickets
     
  10. treecki

    treecki

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    Would like to know about this as well!
     
  11. fabi_s

    fabi_s

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    Jan 25, 2021
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    Update on this?
     
  12. DragolinoScorpios

    DragolinoScorpios

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    Mar 6, 2021
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    Nothing new yet ??
     
  13. SimonEnvisionVR

    SimonEnvisionVR

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    Dec 13, 2020
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    Hoping something comes along soon.
     
  14. Fangh

    Fangh

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  15. RageAgainstThePixel

    RageAgainstThePixel

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