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Oculus Quest Controllers not tracking / moving at all?

Discussion in 'VR' started by jjennings1990, Oct 28, 2019.

  1. jjennings1990

    jjennings1990

    Joined:
    Oct 25, 2012
    Posts:
    132
    Hi everyone I just began working on the Oculus Quest this week . I was able to build a basic scene to the headset with full 6DOF movement but for some reason the Oculus touch controllers for the Quest don't move/ track with the player at all .

    I mad sure that my version of the OVR Manager within the scene was set to Oculus Quest mode and , as well as setting the setting somewhere else.

    I was using the oculus Essentials SDK 1.4.1 and read that perhaps it was a version issue so tried to regress to the more stable 1.3.8 but that didn't fix the issue either.

    When I make a build I am able to move around the scene just fine, one of the controllers is visible in the environment but just floats in the air and the buttons don't animate or anything when pressed.

    Has anyone run into similar issues ?
     
    Last edited: Oct 28, 2019
  2. enhawk

    enhawk

    Joined:
    Aug 22, 2013
    Posts:
    833