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Bug [Oculus Quest] Camera is not rotating according to the head movements

Discussion in 'VR' started by Fangh, Jul 2, 2020.

  1. Fangh

    Fangh

    Joined:
    Apr 19, 2013
    Posts:
    274
    Steps to reproduce :
    • Unity 2019.4.0
    • Create a cube in an empty scene in front of the camera
    • Go in Project Settings=>XR Plug-in Management=>Tick Oculus in Android tab
    • Build the APK
    • Sideload in your Oculus Quest
    Current Behaviour :
    When you turn your head, the cube is always at the center of the image

    Expected behaviour :
    I can look behind me, where the cube is not.
     
    mLambertsen likes this.
  2. mLambertsen

    mLambertsen

    Joined:
    Mar 27, 2015
    Posts:
    2
    I have exact same issue using Unity 2019.4.11f1 and the Oculus Quest.

    Anyone know what to do?
     
  3. Shaunyowns

    Shaunyowns

    Joined:
    Nov 4, 2019
    Posts:
    328
    Hey there,

    After speaking to the team I got the following response

    "Have you set up tracking in your project? From Unity’s main menu, go to GameObject > XR > Convert Main Camera to XR Rig"

    I hope this helps!
     
    dixitalgroup, Dance_M and Fangh like this.