Hi, I'm having a small issue with objects made with Probuilder showing up on Oculus Quest. Basically they're not visible. Tried changing materials (from default probuilder to anything else, but that didn't help). Flip normals didn't do anything either. Everything else (non probuilder models show up fine on the Quest). I'm using Unity 2019.3.0f6 SRP. With Oculus Integration. So nothing too fancy. Thanks!
I'm curious if any of the quest developers could try this out to confirm or not this issue. At least I'd know if this is something on my end. If you do so, could you post your Unity version? Thanks!