Hi My game has the Unity inapp billing plugin installed. It seems to use the Google Mobile Services inside because it makes the upload to Oculus Quest fail. Anyone got it to work? Obviously I don't need the inapp purchases from Unity in this case but if I remove it, then all my code will fail to compile in Android and having separate versions of the game will be a mess.
Hi @creat327, Oculus platform does not support Google services. Please consider using another alternative for your in app purchase services.