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Bug Oculus Quest 2 build crashes with Vulkan

Discussion in 'VR' started by artfail, Jul 20, 2022.

  1. artfail

    artfail

    Joined:
    Apr 18, 2017
    Posts:
    34
    When building to the Oculus Quest 2 using Vulkan it seems that there a are a few things that make the build crash instantly. There may be more but 2 that I have found are.

    Color Space: Gamma. If you want to use gamma, this will cause an instant crash in your build. Unity cant use gamma with opengl so it actually implies that you should use vulkan.

    URP HDR. If you have HDR checked in the URP, which I believe is checked by default, this will cause an instant crash in your build if you use Vulkan.

    I have reported both of these but it seems to be getting ignored. It does not ever show up in the issue tracker.

    I am working in Unity 2022.1.9
     
  2. DevDunk

    DevDunk

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    Feb 13, 2020
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    4,396
    When did you report them? It takes a while to get reviewed
     
  3. artfail

    artfail

    Joined:
    Apr 18, 2017
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    Jul 6
     
  4. DevDunk

    DevDunk

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  5. artfail

    artfail

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    Apr 18, 2017
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    voted
     
  6. dev11n

    dev11n

    Joined:
    Aug 3, 2022
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    This also happens with Linux, Vulkan. While setting it to OpenGL for whatever reason works.
     
  7. DevDunk

    DevDunk

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    Feb 13, 2020
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    4,396
    If reproducible make a big report