Hello. I'm working on a VR project for the Oculus Quest. I have a problem where the "Oculus (Android)" package from the package manager removes itself, which causes the "Virtual Reality Supported" checkbox to be un-ticked. What can cause something like this? It is extremely frustrating. If I enable it, it resets itself after a few seconds. If I don't touch anything in the scene or change any settings, I get enough time to do a build, so I can technically work around it. But if I forget, I spend valuable minutes building an APK that will not work. I'm using Unity 2018.4.1f1. Oculus package 1.36.0 (same issue with 1.29.1). I'm using VRTK 3.3.0, and Oculus Integration 1.38 from the Asset Store. Other plugins I use: DOTween, JsonDotNet, Modern UI Pack and Odin Inspector. I don't know if any of these plugins could cause such behaviour. I know VRTK has some scripts to automatically enable VR-related settings, but I haven't found anything that causes VR to get turned off like this.