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Oculus LocalAvatar hands not appearing

Discussion in 'VR' started by TheDanbabe, Nov 21, 2018.

  1. TheDanbabe

    TheDanbabe

    Joined:
    Nov 10, 2018
    Posts:
    1
    I am currently working on a project and would like to use the default Oculus avatar hands, however when I enter play mode they do not appear. I dropped the LocalAvatar file into the OVRCameraRig like you are supposed to, but for whatever reason they do not show up. Does anyone know what might be happening?
     
  2. jfroche

    jfroche

    Joined:
    Oct 26, 2018
    Posts:
    2
    LocalAvatar needs to be under TrackingSpace within the OVRPlayerController.
     
  3. OmniTitan

    OmniTitan

    Joined:
    Jun 20, 2018
    Posts:
    2
    That doesn't fix it. They dont show up anywhere you put them
     
  4. Corysia

    Corysia

    Joined:
    Mar 14, 2018
    Posts:
    108
    Try my Example.
     
    nynexla likes this.
  5. StartleDan

    StartleDan

    Joined:
    Apr 10, 2017
    Posts:
    11
    Have you added an Oculus AppID in your Oculus settings? You need to do this with the latest version for the avatar to show.
     
  6. nynexla

    nynexla

    Joined:
    Oct 7, 2014
    Posts:
    1
    Thanks for your example! It works. Although Im al using URP and the textures are missing and are "pink" whats a good way to add materials to it? Thanks again.