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Oculus integration crashes project on open

Discussion in 'Editor & General Support' started by Zanderbander02, Jan 4, 2019.

  1. Zanderbander02

    Zanderbander02

    Joined:
    Jan 2, 2019
    Posts:
    1
    Every time i import oculus integration from the asset store my editor either crashes on the spot, or when i try to open the project again it goes to the splash then disappears from even the task manager. Id appreciate some help as ive been very interested in developing in vr and this prevents me from being able to :((

    This is my crash log paste bin
    https://pastebin.com/JrDJ42UL
     
  2. Peter77

    Peter77

    QA Jesus

    Joined:
    Jun 12, 2013
    Posts:
    6,589
    Looking at the .log, it shows a compile error that is related to Oculus:
    Google found the following thread, quote from that thread below:
    https://forums.oculusvr.com/develop...rror-cs0234-the-type-or-namespace-name-policy

    Having that said, the editor should never crash, whether or not there is a compile error. Therefore, could you please submit a bug-report, with an example/project to reproduce the crash, as described in the following document:
    https://unity3d.com/unity/qa/bug-reporting

    After you submitted the bug-report, you receive a confirmation email with a bug-report Case number. You can post this Case number here (in this forum thread) for Unity staff to pick up, in case they see it.
     
  3. mattxreality

    mattxreality

    Joined:
    Dec 11, 2018
    Posts:
    57
    I have the same issue and have submitted a bug report.
     
  4. mattxreality

    mattxreality

    Joined:
    Dec 11, 2018
    Posts:
    57
    I discovered the the problem was with the Oculus Integration. One one of my projects "Removing" Oculus Integration from within the Asset Store, then deleting the "Oculus" folder and re-importing Oculus Integration fixed the issue.

    This didn't work for all of my projects, so I don't know if one "bad" instance of Oculus Integration effects all projects on my computer or not. I'm still troubleshooting.
     
  5. meguakun19

    meguakun19

    Joined:
    Nov 2, 2019
    Posts:
    1
    Please let me know what you come up with. I was thinking it was because my computer has HDD instead of SSD
     
  6. squeeeeb

    squeeeeb

    Joined:
    Jan 12, 2021
    Posts:
    1
    I get this in macOS, I assume this is because the Oculus integration isn't support on macOS?