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Oculus Go: How to start Unity Apps in windowed mode?

Discussion in 'AR/VR (XR) Discussion' started by MCDeltaT, Sep 30, 2019.

  1. MCDeltaT

    MCDeltaT

    Joined:
    Dec 4, 2015
    Posts:
    3
    I am currently developing a game for the Oculus Go. It is a simple 2D game that only uses the mouse as input. I'm currently developing with Unity 2019.1.4f1.

    When I pushed one of my test builds to my Go, it opened in a Windowed mode, allowing the OS to still be accessed, much like the home page would. Since then I haven't been able to replicate that version, as all other builds immediately open in full screen. Is there a setting that I'm missing in order to achieve this?