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Oculus Go dev in 2019.2?

Discussion in 'AR/VR (XR) Discussion' started by rsowton, Aug 12, 2019.

  1. rsowton

    rsowton

    Joined:
    Jul 18, 2018
    Posts:
    5
    I'm starting a new project for Oculus Go. A previous project was for the Rift; this is my first Go project. From the release notes, it looks like Unity made a lot of Android improvements for 2019.2.

    Would this be a good version to start this project with?
    What XR-specific packages do I need to enable in Package Manager? (Oculus? Android? OpenVR?)

    Thanks!
     
  2. Claytonious

    Claytonious

    Joined:
    Feb 16, 2009
    Posts:
    571
    Start with this.
     
    rsowton likes this.
  3. rsowton

    rsowton

    Joined:
    Jul 18, 2018
    Posts:
    5
    Thanks! This is helpful