Hi, I've been trying to work out oculus vr integration but I can't work it out. I keep on getting this error and this warning: XR: OpenVR Error! OpenVR failed initialization with error code VRInitError_Init_PathRegistryNotFound: "Installation path could not be located (110)"! Virtual Reality SDK OpenVR failed to initialize. Will attempt to enable None instead. I have Unity 2018.2.19f1 installed in my Windows 10. I downloaded Oculus Utilities from the Asset Store. I also downloaded Oculus runtime. Still the same errors. With UE4 it works just fine. Any help will be appreciated. Even if you could just let me know the versions of your unity, unity integration etc. would be really helpful. Thanks
Have you installed Oculus (Desktop) via the PackageManager? Do you have Oculus desktop app installed and running on your PC? Have you enabled 3rd party apps in Oculus desktop app?
I'm having this same issue. Troubleshooting, I created a new Unity project in a fresh download of 2019.2.10f1 and enabled VR support. Hit play, VR works in Oculus app. I then downloaded the Oculus Integration, allowed it to upgrade Oculus utilities, then restarted Unity. Hit play, and I get the "Loading..." screen immediately in the Oculus after Unity launches. I've re-downloaded the Oculus Integration and reinstalled Oculus Desktop from package manager, but it looks like Unity with Oculus Integration immediately fails ("loading..." screen) in the Oculus headset. The Unity console has a warning of "virtual reality sdk oculus failed to initialize"
I'm having this same issue. Has a fix been found yet? It worked fine until I installed the Oculus Integration asset.