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Question Oculus AirLink disables hand tracking when you build the app

Discussion in 'VR' started by rystylee, Sep 22, 2021.

  1. rystylee

    rystylee

    Joined:
    Apr 17, 2019
    Posts:
    1
    Hi all,

    I'm developing a VR application using Oculus Quest 1/2. And I'm trying to run the app using Oculus AirLink.
    In the Unity Editor, AirLink is working and hand tracking is enabled.
    However, when I build the app for PC, the hand tracking is disabled (the headset itself is working).

    Does anyone know what causes this problem?
    I would like to know if this can be solved by configuration or if it is impossible due to the specification in the first place.

    Thanks!
     
    fra3point likes this.
  2. Cenda

    Cenda

    Joined:
    Jun 3, 2010
    Posts:
    66
    Any news? It simply looks, that hand tracking is not supported with link.
     
  3. theskatemap

    theskatemap

    Joined:
    Nov 19, 2023
    Posts:
    1
    Why is VR still such a clusterf**k - it's been 9 years since Oculus was acquired