Good morning everyone. I am making an AR application with Hololens and I have created a rectangular gameobject (cube) of little thickness and I need to assign a material that is transparent and that also conceals what I have below it. Project things on a wall and this wall has shelves, and I would like if I look from above the shelf, do not see what I have below, but that if I look at it in front, if you see it. So where I theoretically have the shelf, I will place this material. I'm using Hololens with vuforia (Updated to date) and Unity 2018.2.1f1 Does anyone think of how to create this material?